Bossk - YV-666 (35) z29 Push the Limit (3) m10 "Mangler" Cannon (4) c4 Inspiring Recruit (1) d76 K4 Security Droid (3) d35 Boba Fett (1) d58 Engine Upgrade (4) p2 (51)
Kavil - Y-wing (24) z17 Trick Shot (0) m36 Twin Laser Turret (6) o4 Unhinged Astromech (1) t4 (31)
Sunny Bounder - M3-A Interceptor (14) z63 Linked Battery (2) c8 "Heavy Scyk" Interceptor (2) f16 (18)
When you perform an attack that hits, before dealing damage you may cancel 1 result to add 2 results.
Push the Limit (3)
Once per round, after you perform an action, you may perform 1 free action shown in your action bar.
Then receive 1 stress token.
"Mangler" Cannon (4)
Attack: Attack 1 ship.
When attacking, you may change 1 of your results to a result.
Inspiring Recruit (1) Once per round, when a friendly ship at Range 1-2 removes a stress token, it may remove 1 additional stress token.
K4 Security Droid (3)
After executing a green maneuver, you may acquire a target lock.
Boba Fett (1)
After performing an attack, if the defender was dealt a faceup Damage card, you may discard this card to choose and discard 1 of the defender's Upgrade cards.
Engine Upgrade (4)
Your action bar gains the action icon.
When attacking a ship outside your firing arc, roll 1 additional attack die.
Trick Shot (0) When attacking, if the attack is obstructed, you may roll 1 additional attack die.
Twin Laser Turret (6)
Attack: Perform this attack twice (even against a ship outside your firing arc).
Each time this attack hits, the defender suffers 1 damage. Then cancel all dice results.
Unhinged Astromech (1) You may treat all 3-speed maneuvers as green maneuvers.
Sunny Bounder (14)
Once per round, after you roll or reroll dice, if you have the same result on each of your dice, you may add 1 matching result.
Linked Battery (2)
Small ship only. Limited.
When attacking with a primary weapon or secondary weapon, you may reroll 1 attack die.
"Heavy Scyk" Interceptor (2)
M3-A Interceptor only. Title
Your upgrade bar gains the , or upgrade icon.
Increase your hull value by 1.