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SCUM SQUADRON (100) - - - - -

Bossk - YV-666 (35) z29 Push the Limit (3) m10 "Mangler" Cannon (4) c4 Inspiring Recruit (1) d76 K4 Security Droid (3) d35 "Gonk" (2) d57 Engine Upgrade (4) p2 (52)
Boba Fett - Firespray-31 (39) z21 Fearlessness (1) m33 Homing Missiles (5) g4 4-LOM (1) d54 Glitterstim (2) s7 Long-Range Scanners (0) p24 Slave 1 (0) f2 (48)

 Bossk (35) 7  3  1  6  6 
When you perform an attack that hits, before dealing damage you may cancel 1 result to add 2 results.

 Push the Limit (3) Once per round, after you perform an action, you may perform 1 free action shown in your action bar.
Then receive 1 stress token.

 "Mangler" Cannon (4) 3  Range : 1 - 3
Attack: Attack 1 ship.
When attacking, you may change 1 of your results to a result.

 Inspiring Recruit (1) Once per round, when a friendly ship at Range 1-2 removes a stress token, it may remove 1 additional stress token.

 K4 Security Droid (3) Scum only.
After executing a green maneuver, you may acquire a target lock.

 "Gonk" (2)Unique
Scum only.
Action: Place 1 shield token on this card.
Action: Remove 1 shield token from this card to recover 1 shield (up to your shield value).

 Engine Upgrade (4) Modification.
Your action bar gains the action icon.

 Boba Fett (39) 8  3  2  6  4 
When attacking or defending, you may reroll 1 of your dice for each enemy ship at Range 1.

 Fearlessness (1) Scum only.
When attacking, if you are inside the defender's firing arc at Range 1 and the defender is inside your firing arc, you may add 1 hit result to your roll.

 Homing Missiles (5) 4  Range : 2 - 3
Attack (target lock): Discard this card to perform this attack.
The defender cannot spend evade tokens during this attack.

 4-LOM (1)Unique
Scum only.
When attacking, during the "Modify Attack Dice" step, you may receive 1 ion token to choose 1 of the defender's focus or evade tokens. That token cannot be spent during this attack.

 Glitterstim (2) At the start of the Combat phase, you may discard this card and receive 1 stress token. If you do, until the end of the round, when attacking or defending you may change all of your results to or results.

 Long-Range Scanners (0) Modification.
You can acquire target locks on ships at Range 3 and beyond. You cannot acquire target locks on ships at Range 1-2. You can equip this card only if you have and in your upgrade bar.

 Slave 1 (0)Unique
Firespray-31 only. Title.
Your upgrade bar gains the upgrade icon.

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