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IMPERIAL SQUADRON (100) - - - - -

Countess Ryad - TIE Defender (34) e80 Adaptability (0) m30 Ion Cannon (3) c2 TIE/D (0) f31 (37)
Glaive Squadron Pilot - TIE Defender (34) e81 Ion Cannon (3) c2 TIE/D (0) f31 (37)
Captain Jonus - TIE Bomber (22) e29 Intelligence Agent (1) d9 Rebel Captive (3) d13 TIE Shuttle (0) f30 (26)
Details

 Countess Ryad (34) 5  3  3  3  3 
Unique
When you reveal a maneuver, you may treat it as a maneuver.
      


 Adaptability (0) Dual card.
Increase your pilot skill value by 1.
OR
Decrease your pilot skill value by 1.

 Ion Cannon (3) 3  Range : 1 - 3
Attack: Attack 1 ship.
If this attack hits, the defender suffers 1 damage and receives 1 ion token. Then cancel all dice results.

 TIE/D (0) TIE Defender only. Title
Once per round, after you perform an attack with a secondary weapon that costs 3 or fewer squad points, you may perform a primary weapon attack.


 Glaive Squadron Pilot (34) 6  3  3  3  3 
The elite pilots of Glaive Squadron often serve as protective vanguard for high-ranking Imperial officials.
      


 Ion Cannon (3) 3  Range : 1 - 3
Attack: Attack 1 ship.
If this attack hits, the defender suffers 1 damage and receives 1 ion token. Then cancel all dice results.

 TIE/D (0) TIE Defender only. Title
Once per round, after you perform an attack with a secondary weapon that costs 3 or fewer squad points, you may perform a primary weapon attack.


 Captain Jonus (22) 6  2  2  6  0 
Unique
When another friendly ship at Range 1 attacks with a secondary weapon, it may reroll up to 2 attack dice.
      


 Intelligence Agent (1) At the start of the activation phase, choose 1 enemy ship at Range 1-2. You may look at that's ship chosen maneuver.

 Rebel Captive (3)Unique
Imperial only.
Once per round, the first ship that declares you as target of an attack immediately receives 1 stress token.

 TIE Shuttle (0) TIE Bomber only. Title
Your upgrade bar loses all , and upgrade icons and gains 2 upgrade icons. You cannot equip a Upgrade card that costs more than 4 squad points.




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