Darth Vader - TIE Advanced (29) e10 Expertise (4) m38 Adv. Targeting Computer (1) l6 Twin Ion Engine Mk. II (1) p19 TIE/x1 (0) f20 (35)
The Inquisitor - TIE Adv. Prototype (25) e76 Push the Limit (3) m10 Autothrusters (2) p15 TIE/v1 (1) f27 (31)
"Backdraft" - TIE/sf Fighter (27) e83 Veteran Instincts (1) m8 Advanced Optics (2) v9 Fire-Control System (2) l3 Lightweight Frame (2) p31 Special Ops Training (0) f40 (34)
Darth Vader (29)
During your "Perform action" step, you may perform 2 actions.
Expertise (4) When attacking, if you are not stressed, you may change all of your results to results.
Adv. Targeting Computer (1)
TIE Advanced only.
When attacking with your primary weapon, if you have a target lock on the defender, you may add 1 result to your roll. If you do, you cannot spend target locks during this attack.
Twin Ion Engine Mk. II (1)
TIE only. Modification.
You may treat all bank maneuvers ( or ) as green maneuvers.
TIE Advanced only. Title
Your upgrade bar gains the upgrade icon.
If you equip a upgrade, its squad point cost is reduced by 4 (to a minimum of 0).
The Inquisitor (25)
When attacking with your primary weapon at Range 2-3, treat the range of the attack as Range 1.
Push the Limit (3)
Once per round, after you perform an action, you may perform 1 free action shown in your action bar.
Then receive 1 stress token.
When defending, if you are inside the attacker's firing arc beyond Range 2 or outside the attacker's firing arc, you may change 1 of your blank results to a result. You can equip this card only if you have the action icon.
TIE Advanced Prototype only. Title
After you acquire a target lock, you may perform a free evade action.
When attacking a ship inside your auxiliary firing arc, you may add 1 result.
Veteran Instincts (1) Increase your pilot skill value by 2.
Advanced Optics (2)
You cannot have more than 1 focus token.
During the End phase, do not remove an unused focus token from your ship.
Fire-Control System (2) After you perform an attack, you may acquire a target lock on the defender.
Lightweight Frame (2)
TIE only. Modification.
When defending, after rolling defense dice, if there are more attack dice that defense dice, roll 1 additional defense die.
You cannot equip this card if your agility value is "3" or higher.
Special Ops Training (0)
TIE/sf only. Title.
When attacking with a primary weapon from your primary firing arc, you may roll 1 additional attack die. If you do not, you may perform an additional attack from your auxiliary firing arc.